Green Wars submitted to App Store


Last night Nate, and I stayed up pretty late getting our application ready for the iPhone app store. It really is true that most of your work is in the very end of development. This is my first iPhone app, and first game that I have taken to completion.

I spent most of my day yesterday trying to find memory leaks with Instruments. My biggest problem turned out to be UITableViewCells that I was not reusing, but that the system was caching for reuse. This was eating up a ton of memory overtime because of how often I reloaded them. It took a while but it was fun. I am excited to have it release, and am working on revisions for my next release.

Now I will talk a little bit about green wars. Green wars gets its name and concept from Drug Wars(aka Dope Wars). We originally had the idea to release Drug Wars, but we saw that the other apps trying to get approval were having a hard time so we went with a different theme. The game is a Drug Wars clone for the iPhone, but without the drugs. Instead of buying and selling drugs you buy and sell green products. We have carbon credit bundles, solar panels, hybrid cars, and so on. It has the same flow as the original drug wars, and we have tried to not deviate too much from that. We will see how updates go, and where the users want to take it.

I’m too lazy to upload a lot of photos of the app, but I will upload a couple.

Green Wars Main Menu

This first photo is the main menu in green wars. As you can guess we went with a simple green theme.

Nothing special just your new game, highscore, and resume.

Green Wars Travel

This is the travel page that allows you to go to other destinations in the game.

The game takes place in the Boston area so you can ride your mass transit to get around.

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